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In this new maker, the interface is more user-friendly, allowing new users to create games with ease.The framerate was increased to 60 frames per second, providing much smoother animation in comparison to RMXP's often-choppy 40fps.
The main difference is the introduction of a side-view battle system similar to that found in Final Fantasy games on the Super NES.
All versions include initial premade tilesets, characters, and events which can be used in creating new games.
One feature of the PC Versions of RPG Maker programs is that a user can create new tilesets and characters, and add any new graphics the user wants.
While it is possible to do more with RM2k, it uses lower resolution sprites and tiles than RPG Maker 95.
However, it does not have a noticeable limit of 'sprites'.
RMXP runs at 1024x768 resolution (though games made in it run at 640x480), while offering four times the playable area of its predecessors.
Additionally, it allows greater user control over sprite size (there is no specific image size regulation for sprite sheets) and other aspects of game design.Despite being an early version, RPG Maker 95 has both a higher screen resolution, and higher sprite and tile resolution than the several following versions.RPG Maker 2000, also referred to as RM2k, was the second release of RPG Maker for Microsoft Windows and is the most popular and used RPG Maker so far.The programming language Ruby is still implemented, and the game's default programming has been overhauled to allow more freedom to those scripting in new features.New editor and a new RTP are included, this time in a much simpler "blocky" style.Multiple player-made workarounds exist, but this remains a sore point among many RMVX users.