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Unfortunately however, many of the online chat rooms that promote themselves to bipolar people have other agendas – for example lots of advertising and selling, or adult chat that fuels bipolar symptoms, leading to bipolar mania or even infidelity.The chat rooms suggested here are online chat rooms I personally prefer because they are genuinely run for the benefit of the bipolar community, and do not encourage adult chat.
Cybersex arising from adult chat may be a risk because of bipolar hypersexuality during manic phases. I strongly believe the bipolar chat rooms I have listed are generally safe and worthwhile spaces.
Launched to the public in 1980, the CB simulator capitalized on the explosive (if short-lived) popularity of citizen's band radio culture in American country music and movies [source: PC Magazine].
Users could exchange real-time messages (loaded with lots of CB slang) on 40 different channels, which later evolved into the concept of rooms.
Chat rooms -- like e-mail, instant messaging (IM) and online social networks -- are virtual extensions of real-world human interaction.
Chat rooms are online spaces where users communicate with one another through text-based messages.
In the late 1990s, AOL's chat rooms were some of the most popular in the world.
According to statistics from the Pew Internet & American Life Project, 55 percent of online teens and 28 percent of online adults used chat rooms in 2000 [source: Pew Internet & American Life Project].However, there are many reputable online services for genuine, sincere singles, and some of them have fantastic track records of success for online dating that leads to wonderful relationships, including marriage. – decreased interest in sleep – increased talkativeness – increased impulsiveness.Also, it is widely misunderstood in the general community so it makes sense that bipolar people reach out to each other for advice and support.However, it would be irresponsible not to point out some of the possible drawbacks.(This may just be projection – my own bipolar train wreck started when I became addicted to adult chat – you can read about it in About Me!In the mid-1980s, a company called Play Net began tinkering with the combination of real-time chat and online games.